TEI and The Mark Twain Project
An interesting example of TEI in action is the Mark Twain Project. The stated purpose of this project is to “…produce a digital critical edition, fully annotated, of everything mark twain wrote.” To this end the Project houses a range of digitized materials including: every letter Twain has known to have written, letters written to him […]
Glitch Art and the Surfacing and Smoothing of Code
Glitch art presents an interesting example of a digital code poking through the seemingly-smooth surface of content. This is a uniquely digital art form that methodologically proceeds through the act of breaking the code that produces digital images and videos, with the goal of aestheticizing the digital artifacts and errors that emerge. Glitch art is […]
Thinking About Interface Design
For our prototyping project project Mike and I are working together to extend the work we started in our encoding challeng. Our source material for the encoding challenge was the unpublished revisions that Samuel Johnson made to his 1755 edition of A Dictionary of The English Language. For the encoding challenged we worked to develop XML code […]
Extending the XML Encoding Challenge into a Digital Prototype
As Mike and I worked through the encoding challenge we took very detailed notes. We wanted to carefully keep track of what we were doing, in particular the tags we were choosing and why, the decisions we were making and the moments of discussion and confusion that we encountered. We wanted to comprehensively document our […]
The Fluid Page
Deep Surface presents an interesting experiment in page design. It is a project, built by artist Stewart Moulthrop, that seeks to explore what the reading experience would look like if the page–imagined here as both the page of a book and a webpage–were constructed of “some pliable fluid, like water, so that we could dive gradually […]